"Emergence" is a
PC-based software system, designed for the creation of interactive
art. In this system, three dimensional, computer generated
environments and autonomous, animated characters are displayed in
real-time. People who enter this world are represented as "avatars".
Through a scripting
language one can utilize techniques of Artificial Life to specify
behaviors and relationships between characters and objects. This
system allows for the creation of muliparticipant virtual worlds
that are "alive", responsive and interactive. Complex social
environments can evolve from the interaction of simple behaviors.
Additional animation and
sounds such as voice, music or ambient effects can be attached to
objects and characters in the environment. Activities and events
emerge, including performances and non-linear stories and music,
depending on the relationships and interactions between the avatar
and the artificial life forms.
With this
system, we are experimenting with forms of communication that rely
on symbolic gestures, movements and behaviors. The focus is on the
"life" of the virtual environment. Through the avatar a person
enters a world that encourages exploration, participation and the
development of relationships.
"Emergence"
provides the opportunity to explore the role of artificial life and
human presence in the creation of an art form which includes the
interactive experience. To see a
complete listing of Rebecca Allen's work, visit http://rebeccaallen.com
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